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Reactoonz 2 is Here!

October starts with a bang as we see the release of no other than Reactoonz 2! This sequel to the super popular Play'n GO cluster slot retains 7x7 form factor, but brings a number of additions. For instance, you now get a selection of four different wilds, which are unleashed on the grid by either forming clusters or filling the Fluctometer on the right-hand corner of the screen. Get ready for a crazy gameplay experience in Reactoonz 2!

Reactoonz 2 Gameplay 

Reactoonz 2 is a cluster slot, meaning you have to collect clusters of 5 or more matching symbols that are touching either horizontally or vertically. Winning clusters disappear from the grid, bringing about a cascade as new symbols fall in their place. It also adds uncharged wilds to the grid, which can change into electric wilds whenever next to a win. The strange critters on the grid can have either one or two eyes. The number of eyes is important, since a randomly selected one-eyed symbols fills the Fluctometer on the upper right-hand corner of the screen. What happens when this is full? Read on to find out!

Reactoonz 2 Features

On every spin, a one-eyed symbol is chosen by the Fluctometer. This means any wins with that symbol add electric wilds to the grid, as well as fill the meter. When full, the meter adds 1-3 electric wilds. What are electric wilds? They can substitute for any symbol and zap Reactoonz, filling the Quantumeter on the lower right-hand corner. A partially filled Quantumeter releases an Energoon wild, but charge it fully and it adds a giant Gargantoon wild 3x3 in size! Then there’s Wild Pair Explosion feature, which triggers whenever 2 or more electric wilds remain on the grid after all features are done. This can potentially clear the entire grid if the 2 wilds are adjacent to each other!

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